1. In Kingdom Mayhem, tribes from the same team can form battalions and fight for common glory. Each battalion can contain up to 3 tribes. Players from the same battalion cannot attack each other, but can send reinforcements to musters and buildings.
2. When a tribe from a battalion captures a Command Keep, Legion Keep, Sacrificial Stone, or Pass for the first time, all players in the battalion will be able to receive the First Capture bonuses and Sacrificial Stone buffs. In Kingdom Mayhem, battalion members work together to help their battalion accumulate battalion points, complete battalion achievements, and determine battalion capture achievements for the season, which are based on the battalion's performance in fighting for the final goal.
3. When tribes enter Kingdom Mayhem, the system automatically creates a standard battalion for each tribe, and the tribe leader becomes the battalion commander. When there are no other tribes in the battalion, the tribe leader can apply on behalf of the tribe to join another battalion. Once the application is approved, the tribe joins the new battalion, and the original battalion is disbanded.
4. The Battalion Commander may consider applications from other tribes wishing to join. When the number of tribes in a Battalion is greater than 1, tribes within the Battalion cannot directly change Battalions. They must voluntarily leave the Battalion or expel other tribes from the Battalion first. When a tribe voluntarily leaves the Battalion or is expelled from the Battalion, a 12-hour countdown begins during which the operation can be terminated. When the countdown ends, the tribe will officially leave the Battalion.
5. When a battalion commander ceases to be the leader of his tribe, he will be automatically replaced by a new leader of the same tribe.
6. All tribes in the battalion share the capture of the estate. All battalion members can go to the estate to occupy it, and the dropped chests of the estate will be divided among all battalion members.
